UX Case Study · University Library Systems

LibraryOS

LibraryOS

Reimagining the University Library as a Personalized Learning Companion

Reimagining the University Library as a Personalized Learning Companion

Role

UX Designer

Duration

8 Weeks

Tools

Figma

Type

Product Design

Product Design

Personalized Dashboard

Overview

A library experience designed around students, not systems.

A library experience designed around students, not systems.

LibraryOS reframes the university library from a static catalog into a personalized learning companion. The product helps students discover relevant resources, manage borrowed materials, track research progress, and get support without navigating fragmented services.

The case study focuses on clarity, discoverability, and decision-making speed. Each screen is structured to make the next action obvious while keeping the interface calm enough for long study sessions.

Problem

Eight usability issues identified during evaluation.

Eight usability issues identified during evaluation.

Students were not failing because they lacked motivation. They were losing time to scattered services, unclear terminology, and interfaces that did not adapt to their intent.

Search-first discovery

Students must know exactly what keywords to search before they can find relevant books, journals, or databases.

Fragmented library tasks

Renewing loans, booking study rooms, and requesting books are spread across multiple pages and systems.

Low long-term engagement

Students often use the library only when assignments are due, with little encouragement to return or build consistent study habits.

Hidden librarian support

Many students are unaware that librarians provide research guidance beyond basic circulation services.

Overdue reminders arrive too late

Due dates are easy to miss, creating unnecessary stress, fines, and last-minute renewals.

Manual citation workflow

Creating citations requires switching to external tools or manually formatting references outside the library experience.

Poor first-time experience

New users receive little guidance or personalization, making it difficult to discover relevant resources from the start.

Librarians spend time on repetitive queries

Routine questions about renewals, room bookings, and catalog navigation reduce the time librarians can spend supporting research.

User Flows

User Flows

Final Design

Screens designed to support students throughout their learning journey.

Screens designed to support students throughout their learning journey.

Each screen addresses a different part of the library experience—from discovering resources to managing loans and getting research support.

Landing Experience

Landing Experience

Design Focus: Help students discover relevant resources without already knowing what to search for.

Design Focus: Help students discover relevant resources without already knowing what to search for.

Design Principle

Design Principle

Clarity before complexity.

Personalized Onboarding

Personalized Onboarding

Design Focus: Collect enough information to personalize the experience while keeping setup short and transparent.

Design Focus: Collect enough information to personalize the experience while keeping setup short and transparent.

Design Principle Applied

Design Principle Applied

Personalization should be earned through transparency.

Personalized Dashboard

Personalized Dashboard

Design Focus: Bring the most relevant information into one place so students know what to do next.

Design Focus: Bring the most relevant information into one place so students know what to do next.

Design Principle Applied

Design Principle Applied

Make the next action obvious.

Smart Search

Smart Search

Design Focus: Support both exploratory and targeted search without increasing interface complexity.

Design Focus: Support both exploratory and targeted search without increasing interface complexity.

Design Principle Applied

Design Principle Applied

Guide users before asking them to refine.

Library Management

Library Management

Design Focus: Reduce friction in common library tasks.

Design Focus: Reduce friction in common library tasks.

Design Principle Applied

Design Principle Applied

Reduce effort for frequent tasks.

Progress Tracking

Progress Tracking

Design Focus: Help students stay aware of their learning without making progress feel like a requirement.

Design Focus: Help students stay aware of their learning without making progress feel like a requirement.

Design Principle Applied

Design Principle Applied

Encourage consistency, not pressure.

Ask a Librarian

Ask a Librarian

Design Focus: Make research support easier to discover.

Design Focus: Make research support easier to discover.

Design Principle Applied

Design Principle Applied

Human support should always feel accessible.

Expected Impact

Expected Impact

The following outcomes represent the intended goals of the redesign and have not yet been validated through user testing.

The following outcomes represent the intended goals of the redesign and have not yet been validated through user testing.

Students

  • Easier discovery of relevant academic resources.

  • Clearer visibility of library tasks and due dates.

  • Greater confidence while navigating the research process.

Librarians

  • More visibility for research support services.

  • Fewer routine administrative questions.

  • More time available for in-depth research assistance.

Universities

  • Better utilization of existing library resources.

  • A more cohesive digital library experience.

  • Stronger support for independent student learning.

Future Scope

If this concept were developed further, I would:

  • Conduct usability testing with university students to validate key design decisions and identify areas for improvement.

  • Evaluate accessibility with screen-reader users and refine the experience against WCAG guidelines.

  • Integrate campus LMS platforms to deliver more relevant, course-aware recommendations.

  • Measure search success, recommendation quality, and support usage through product analytics.

  • Explore collaborative features such as shared reading lists and study groups.

"Designing LibraryOS taught me that improving user experience isn't about redesigning individual screens—it's about creating a seamless journey from discovery to action."

"Designing LibraryOS taught me that improving user experience isn't about redesigning individual screens—it's about creating a seamless journey from discovery to action."

Designing LibraryOS shifted my perspective from improving individual screens to improving the entire student journey. Rather than adding new functionality, I focused on reducing friction across common tasks like discovering resources, managing loans, and finding research support.

One of the biggest lessons from this project was that good UX isn't just about making interfaces efficient—it's about helping users feel confident. Small decisions, like using clearer language, surfacing important information, and providing guidance at the right moment, can make complex systems feel approachable.

Thank you for reading.

Thank you for reading.

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